CHRISTOPHER CALEB | PORTFOLIO Back

DESCRIPTION

2DGfx is a sprite and animation SDK for Windows based machines. It's aimed at those who need to quickly and easily add graphics to their C++ projects without having to invest the time and money developing their own graphics engine.

At the heart of 2DGfx is an object-oriented framework that provides the application programmer with three major components: a screen class, a sprite engine, and a sprite animation engine.

The combined use of these three components will allow for fast moving, animating, high-colour graphics on a smooth and consistent updating screen with the minimum amount of code and fuss.

DEVELOPMENT

Developed using

  • Microsoft Visual C++ 6.0
  • DirectX - Direct Draw
  • win32 SDK

OBTAINING 2DGfx

Online documentation for 2DGfx is available, including tutorials, example code, demonstration programs and a link to the 2DGfx SDK.